The containers are now much more powerful:
- cannot pick up objects
- Can trigger events
- if items are missing
- if items in container with the exact amount
- if at least certain items with at least defined amout exits
- if one ore more items on specified position
- events are:
- destroy item in container
- create item
- in player inventory
- in itself
- any other container in the game world
Doors are overhauld for later interaction with these containers...